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Sunday 23 March 2008

Designing a Game

Dunno entirely if this post qualifies to be in this blog.
It's the rules for a family quiz game we invented last night. When we started off we were joking that we were having more fun creating the game than the game was going to be but that did not turn out to be the case. It worked well!
We started throwing out ideas like: "a topic should be named" and we'd run with that idea and sometimes dismiss suggestions or sometimes run further with them. My brother became disillusioned at one stage when we asked for his approval of an idea: "sure, you're no longer going with my idea..." So I suppose there was issues about chairing the discussion, managing people's involvement etc: team leadership!
In the end, the idea for the game grew from everybody's input.
  1. Everyone gets a pen & paper
  2. The youngest person names a topic
  3. Everyone writes a question and answer for that topic; a question of general knowledge
  4. The person to the left of the 'topic-namer' asks their question first and everyone else writes their answer to it. And so on around the group until all the questions have been asked
  5. Now, depending how much the group trust each other, the answer sheets can be swapped for correction
  6. Go around the group again - each person posing their question and hearing people's answers and giving the correct answer
  7. Points are given:
  • 2 points for a correct answer
  • the questioner receives 1 point for every wrong answer provided the question has been answered correctly by at least one person
The game is quite strategic in terms of topics that might be chosen and choosing a question that the questioner is confident can be answered by one of the other people present.
That's it - it's not boxable and manufacturable unfortunately! But it is a good way to pass an evening.

1 comment:

Mitty said...

I really like this game as my family like sitting around the table in the evenings playing games too.